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I apologize for the quality, it was greatly reduced when i was resizing. But any help you can get me from this would be awesome!
zaqxswcd95 wrote:I used to always play on untral, up until the red bar appeared idk when. I know when Cata came out I was still able to play on untra, and I just got a new comuter too, upgraded graphics card and upgraded memory, and RAM. So my computer should run just fine =/
deva wrote:zaqxswcd95 wrote:I used to always play on untral, up until the red bar appeared idk when. I know when Cata came out I was still able to play on untra, and I just got a new comuter too, upgraded graphics card and upgraded memory, and RAM. So my computer should run just fine =/
Then i have no clue, but im pretty sure its not elvui.
Message: Interface\AddOns\Tukui\actionbars\Style.lua:103: attempt to index local 'normal' (a nil value)
Time: 04/07/11 03:14:37
Count: 13
Stack: Interface\AddOns\Tukui\actionbars\Style.lua:103: in function <Interface\AddOns\Tukui\actionbars\Style.lua:68>
Interface\AddOns\Tukui\actionbars\Style.lua:114: in function <Interface\AddOns\Tukui\actionbars\Style.lua:108>
[C]: in function `ShapeshiftBar_UpdateState'
Interface\FrameXML\BonusActionBarFrame.lua:365: in function <Interface\FrameXML\BonusActionBarFrame.lua:355>
Locals: normal = nil
button = ShapeshiftButton1 {
FlyoutBorderShadow = ShapeshiftButton1FlyoutBorderShadow {
}
FlyoutBorder = ShapeshiftButton1FlyoutBorder {
}
0 = <userdata>
FlyoutArrow = ShapeshiftButton1FlyoutArrow {
}
icon = ShapeshiftButton1Icon {
}
SetNormalTexture = <function> defined @Interface\AddOns\Tukui\modules\variables.lua:9
}
icon = ShapeshiftButton1Icon {
0 = <userdata>
}
name = "ShapeshiftButton1"
pet = nil
Flash = ShapeshiftButton1Flash {
0 = <userdata>
}
(*temporary) = ShapeshiftButton1Panel {
0 = <userdata>
}
(*temporary) = nil
(*temporary) = "Panel"
(*temporary) = 1
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'normal' (a nil value)"
_G = <table> {
ActionButton7FlyoutBorder = ActionButton7FlyoutBorder {
}
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
}
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
KBASE_NUM_FAKE_CATEGORIES = 1
SetTrainerServiceTypeFilter = <function> defined =[C]:-1
EventTraceFrameButton7HideButton = EventTraceFrameButton7HideButton {
}
SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
TutorialFrameLeft19 = TutorialFrameLeft19 {
}
MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
}
ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
PVP_RANK_6_1 = "Corporal"
BOOKTYPE_PROFESSION = "professions"
OPTION_TOOLTIP_SHOW_MULTIBAR4 = "Toggles an additional optional actionbar on the right side of the screen."
InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {
}
VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture = VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture {
}
MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {
}
BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
CHAT_HEADER_SUFFIX = ": "
IsReferAFriendLinked = <function> defined =[C]:-1
MAIL_LETTER_TOOLTIP = "Click to make a permanent
copy of this letter."
AudioOptionsVoicePanelMicrophoneVolumeThumb = AudioOptionsVoicePanelMicrophoneVolumeThumb {
}
CALENDAR_RAID_RESET_DESCRIPTION = "%1$s resets at %2$s."
CHAT_CONFIG_OTHER_COMBAT = <table> {
}
CONSOLIDATED_BUFFS_PER_ROW = 4
TutorialFrameRight19 = TutorialFrameRight19 {
}
MoneyFrame_OnEvent = <function> defined @Interface\FrameXML\MoneyFrame.lua:199
BN_UNABLE_TO_RESOLVE_NAME = "Unable to whisper '%s'. Battle.net may be unavailable."
CinematicFrameRaidBossEmoteFrame = CinematicFrameRaidBossEmoteFrame {
}
InterfaceOptionsCombatTextPanelFCTDropDown_OnClick = <function> defined @Interface\FrameXML\InterfaceOptionsPanels.lua:1536
LFGTeleport = <function> defined =[C]:-1
SpellButton6Cooldown = SpellButton6Cooldown {
}
ChannelMemberButton10Name = ChannelMemberButton10Name {
}
Graphics_QualityText = Graphics_QualityText {
}
TalentMicroButtonAlertShadowTopLeft = TalentMicroButtonAlertShadowTopLeft {
}
VOICEMACRO_4_Sc_1_FEMALE = "Help me attack!"
MainMenuXPBarDiv8 = MainMenuXPBarDiv8 {
}
MultiBarBottomRightButton9Panel = MultiBarBottomRightButton9Panel {
}
ACTION_SPELL_MISSED_POSSESSIVE = "1"
ChannelMemberButton10SpeakerFrameOn = ChannelMemberButton10SpeakerFrameOn {
}
EventTraceFrameTitleButton = EventTraceFrameTitleBut