arx's blog

  • What is difficulty?

    [This is not the 10/25 comparison].

    I've been considering writing about this for a while now, and now seemed like the perfect time. I'm sure I don't need to tell why.

    I've never really understood some of the arguments people were (and still are) making in the 10 vs 25 debate (and elsewhere!). I'm pr ...


    Sat, 23/07/2011 - 16:49
    by arx
    14
  • Arena Pass: Competitive Reporter I

    It's on!

     A battle is raging - the fiercest competitors in the world are fighting in the challenge of World of Warcraft Arena Pass 2011. I hear there's also a 3v3 tournament going on, but we all know which is the main event, so I won't focus on such minorities this time. (Not that I could, since the team rankings are offline!) 


    Tue, 24/05/2011 - 13:24
    by arx
    0
  • I can see my house from here

    Ever wonder how things always seem to come up at the last minute? As I'm writing this, I'm sitting in a bus heading for work. After that I have a workshop and some stuff to pick up. And the flight leaves in 7 hours.

    It's somewhat surprising how much work is involved in arranging such a trip (and not just talking about myself here). I'm hugely happy to realize that the brunt of it is done, and after these seven hours, all that remains is the trip itself. Yay!


    Fri, 08/04/2011 - 11:32
    by arx
    1
  • Why 10 = 25 should be 10 & 25

    There was a short discussion on our forums regarding the difficulty between 10-man and 25-man raids a few months before Cataclysm where I posted the following:

     

    Even though I have faith that the dev team knows how to make 10s hard, I have a feeling they don't really want to go there. The hard stuff would have to be brutally tightly tuned, limiting the experience to even fewer people than in 25s. Harder than now - definitely - but I simply don't see a lot of benefit in going all-out, and I doubt they do either.

     


    Sun, 30/01/2011 - 00:50
    by arx
    18