Maeil UI 2
Re: Maeil UI 2
- maeil
- Posts: 109
- Location: Finland
You'll need Sharedmedia addon. There is a readme in Sharedmedia addon folder for instructions how to add your own media.
Re: Maeil UI 2
- Bedo
- Posts: 1
would you mind possibly sharing what dogtag/code you use to display the health on your own player frame, and the same for your target frame.
Re: Maeil UI 2
- maeil
- Posts: 109
- Location: Finland
I am using dogtags myself, .lua texts are little bit easier on CPU-usage but havent had any issues on my FPS yet so still using them.
Player frame
Target frame
Player frame
- Code: Select all
[HP:Short]
Target frame
- Code: Select all
[if IsPlayerOrPet(unit="target") then
(Status or FractionalHP:Short)
else
(PercentHP:Percent ' - ' HP:Short)
end]
Re: Maeil UI 2
- Phrequency
- Posts: 1
Two questions about your combat text:
How do you get your autoattacks to be in a different position then your skills?
How do you get a new picture-icon for blade flurry?
How do you get your autoattacks to be in a different position then your skills?
How do you get a new picture-icon for blade flurry?
Re: Maeil UI 2
- maeil
- Posts: 109
- Location: Finland
Phrequency wrote:Two questions about your combat text:
How do you get your autoattacks to be in a different position then your skills?
How do you get a new picture-icon for blade flurry?
Using MSBT as my combat text. I have just done two scrolling areas for my damage output and then enabled autoattack on second and rest of the skills on the other one. I also have blocked my poison damage to be shown from "skill suppression" menu in MSBT.
The new icon in the flurry is default on MSBT afaik.
Re: Maeil UI 2
- Pinetree
- Posts: 3
For those interested, the following is an LUA equivalent to the DogTag Maeil posted above:
The player frame HP is just "return (HP(unit))".
Can you tell me what texture you use on your Pitbull?
Edit: Found it. It's the "oRA3" texture.
- Code: Select all
local s = Status(unit)
if s then
return s
end
local cur, max = HP(unit), MaxHP(unit)
return "%s%% - %s",Percent(cur,max),Short(cur,true)
The player frame HP is just "return (HP(unit))".
Can you tell me what texture you use on your Pitbull?
Edit: Found it. It's the "oRA3" texture.
Re: Maeil UI 2
- Berettaa
- Posts: 2
I cant get mdbt to ignore the HWT and it keeps making an annoying sound when it procs. HELP ME!