4.3 Brief Fire Guide

Re: 4.3 Brief Fire Guide

Post 03 Dec 2011 14:23

Avatar Dorian
 
Posts: 1
You say in the guide that MyBigIgnite updates as soon as a spell hits, but for me this is not the case.
For me, it only updates when Ignite ticks. So by the time the addon lights up, I only have 2 seconds left on Ignite to trigger Combustion.. and sometimes I'll be in the middle of a Fireball, so if I want to take advantage of that Ignite, I'd have to stop casting and Combust, or risk losing the Ignite..

Are there any settings I should change?

Re: 4.3 Brief Fire Guide

Post 03 Dec 2011 16:43

Avatar Paladubs
 
Posts: 2
#showtooltip
/stopcasting
/cast combustion

I like to keep it handy for those pesky random times I am casting Fireball and Combustion cast is optimal

Re: 4.3 Brief Fire Guide

Post 04 Dec 2011 11:14

User avatarGuromin
 
Posts: 190
Patadubs,

Thanks for linking that macro. It's one I use and something I can't believe I left out in the guide. I have updated the guide to include several Macro's for fire mages.

-Guromin
Last edited by Guromin on 09 Dec 2011 00:25, edited 1 time in total.

Re: 4.3 Brief Fire Guide

Post 05 Dec 2011 14:56

Avatar Fumble
 
Posts: 3
Guromin wrote:Secondly, the goal is to reach the haste tick marks (listed on page 1) and then go into crit.


it's worth to reforge for 2005 haste or just for an extra tick in combustion it cost you too much crit rating ?

Re: 4.3 Brief Fire Guide

Post 05 Dec 2011 23:25

Avatar zapzorz
 
Posts: 6
hi there,

love being able to play fire again!
i just had a question (not for me since i am using dragonwrath but for my guildies), why is Visage of the Destroyer listed as BiS after dragonwrath? spirit is useless for mages as far as i'm aware and mastery is not very usefull for fire either... why not go for Lightning Rod which has hit and haste?

Re: 4.3 Brief Fire Guide

Post 05 Dec 2011 23:33

User avatarGuromin
 
Posts: 190
Fumble,

As a general rule, if you can get there without sacrificing any hit, or intellect, do it. Critical strike rating is good, but haste is also very strong. Reaching those tick marks in fire are another boost that make it even more worth while.

-Guromin
Last edited by Guromin on 09 Dec 2011 00:25, edited 1 time in total.

Re: 4.3 Brief Fire Guide

Post 06 Dec 2011 12:14

Avatar Hellwolf
 
Posts: 1
Geeze Guro, expanding from Stormreaver I see.

Re: 4.3 Brief Fire Guide

Post 06 Dec 2011 14:35

Avatar Remixed
 
Posts: 1
Sorry, this was a repeat of a question, but I have a different one.


In what situation are we supposed to use flame orb?

Is it just on CD or on movement, or what?

Re: 4.3 Brief Fire Guide

Post 06 Dec 2011 18:01

Avatar Monsita
 
Posts: 2
in the end.... which ones are the BiS trinket's. The ones in the first post or the ones in the fourth post ?

BTW, thanks for the guide.

Re: 4.3 Brief Fire Guide

Post 07 Dec 2011 02:33

User avatarGuromin
 
Posts: 190
Lots to address so here it is:

Hellwolf, what a pleasant surprise. How did you find me? I bet you just wanted some mage tips for your hunter.

@Monsita,

The trinkets in the first post are correct. I removed the outdated post to avoid further confusion.

@Zapzors,

Thank you for mentioning it. Early calculations made it difficult to predict the dps benefit from the buff on the item. Because of this it's damage was predicted to be less than that of the spirit staff, but new calculations estimate Ti'tahk to be better. I have changed the thread to reflect this new informational.

@Remixed,

I'll just go ahead and clarify for both Mirror Images and Flame Orb. If your using them to boost dps, they are best used at a time that doesn't disrupt your "burn phase rotation". Anytime your attempting to use Combustion, or spamming Fireballs with a buff. I have not done any actual math on the subject to back up this assertion. As a general rule, I try not to post without getting my facts straight and math correct.

-Guromin
Last edited by Guromin on 09 Dec 2011 00:26, edited 1 time in total.