Protadin - 4.0.1 Talents.

Protadin - 4.0.1 Talents.

Post 13 Oct 2010 08:23

Avatar Ceef
 
Posts: 2
Anyone had any thoughts about 4.0.1 Talent specs for a Protection Paladin?

Im currently considering this:

http://cata.wowhead.com/talent#s0hZGRhcRdzRRuM


I just dont like the look of Hallowed Ground and Grand Crusader. Random procs are forever random, and a 40% Damage increase on something up 33% Of the time seems just.. Bad.

Anyway, Any input would be greatly appreciated.

Ceef ;/

Re: Protadin - 4.0.1 Talents.

Post 15 Oct 2010 10:33

User avatarLazei
 
Posts: 123
I like grand crusader. Its nice to have more ranged abilities and it also does good threat. I took hallowed ground too because I thought there would be aoe threat difficulties but after raiding ICC I don't think its needed.

Re: Protadin - 4.0.1 Talents.

Post 20 Oct 2010 19:23

Avatar Rubenridder
 
Posts: 1
Hello there, i personally like the idear on Grand Crusader to, shooting off 2 Avengers in like 2-3 sek if you are luck is really nice.

But wanted to hear you guys oppinion on "Jugement of the Pure" and if the 9% melee haste is really worth it until we get the chance to fill them out with Cata skill points?

Also what Glyphs are you guys using atm?

This was the lvl 79 spec i was going for atm along with Glyphs:
http://cata.wowhead.com/talent#sZrrhcRddRRuc:oksrRmmVz

critism are much appriciated :)