I was just curious why you stay fearl tank? ive been recently wanting to go back on the tanking game but ive been shut down by lots of people in my guild claming that fearl is the worst kind of tank and that i should just gear up my dk for tanking if i want to do any serious raiding since there surv is so much better/
So my main question is why havent u rerolled x tanking class?
Is fearl really that gimp compared to the other kinds of tanks?
Thanks for your time
edit: since i dont have many fearl tanks to go off of why do u stack stamina rather then using more mastery/stam gems or dodge gems?
Sejta Tanking question
Sejta Tanking question
- thaedz
- Posts: 3
Re: Sejta Tanking question
- Seita
- Posts: 137
I feel that druids are just fine for tanking end-game content and the overall tank balance is currently best it's ever been, from 25m point of view atleast, dunno about 10m as I haven't done any.
I haven't rerolled because I don't feel the need to. If I would feel that we could get an advantage for the next content by rerolling, I would instantly reroll. I rerolled once before Ulduar from Warrior to Druid and was going to reroll a DK before cataclysm (DKs were ridiculous in beta, then they got nerfed and I didn't see the point of rolling). On top of that we have atleast two of each class ready for tanking any specific encounters.
I think that Stamina is the best stat to have because it is the most reliable survival stat for the druid class. Mastery isn't as hot as it is for other classes and dodge starts to diminish the more gear you get so I rather have a bigger HP pool than little higher chance to dodge. Stamina also increases your vengeance cap which increases your Savage Defences, also theres always overhealing which again increases the value of Stamina more than avoidance.
I haven't rerolled because I don't feel the need to. If I would feel that we could get an advantage for the next content by rerolling, I would instantly reroll. I rerolled once before Ulduar from Warrior to Druid and was going to reroll a DK before cataclysm (DKs were ridiculous in beta, then they got nerfed and I didn't see the point of rolling). On top of that we have atleast two of each class ready for tanking any specific encounters.
I think that Stamina is the best stat to have because it is the most reliable survival stat for the druid class. Mastery isn't as hot as it is for other classes and dodge starts to diminish the more gear you get so I rather have a bigger HP pool than little higher chance to dodge. Stamina also increases your vengeance cap which increases your Savage Defences, also theres always overhealing which again increases the value of Stamina more than avoidance.
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