4pc Tier 11 MM rotation

4pc Tier 11 MM rotation

Post 21 Feb 2011 08:22

Avatar Wulf
 
Posts: 2
I've found a very interesting rotation which takes advantage of the current 4pc Tier 11 bonus (-.2 sec cast on Steady Shot) for MM spec as of 2/21/2011.
This may be moot after Tuesday when Aimed Shot will likely be nerfed, but this is what I've found:
Using ONLY Steady Shot and Aimed Shot (no Sting, no Chimera, no Arcane) is a huge dps increase over the conventional rotation.
I've only had time to run heroic 5 man dungeons with this since all my raid bosses were dead when I got my 4pc set earlier today.
I realize this sounds ridiculous, and that there are situations (especially in raids) where hard casting Aimed isn't feasible, but I swear it works. I did 32k dps on Karsh Steelbender in Blackrock. That fight is very straightforward pew pew for hunters, but even on Beauty with all her fears, I did over 21K dps.
Try it (with appropraite build/glyphs) before you naysay this.
The specific rotation I'm using is:
Aimed Shot, Steady, Steady, Aimed, Steady, Steady, Aimed, etc. I've toyed with adding a third Steady Shot in every other rotation, and it seems to sometimes work well to proc the instant Aimed shot and result in enabling 3 Aimed Shots in a row (it procs while one Aimed Shot is already casting, followed by a free Aimed Shot, and then 3rd Aimed Shot).

My armory link: http://us.battle.net/wow/en/character/f ... ulf/simple

For comparison, I uploaded Kruf into a dps analyzer using ideal raid buffs and debuffs and this same rotation resulted in a dps gain of about 3041 dps.

Constructive feeback, critiques welcome.

Re: 4pc Tier 11 MM rotation

Post 12 Mar 2011 13:29

Avatar Nikorash
 
Posts: 29
Your rotation might grant a slightly higher DPS in a COMPLETELY STANDSTILL RAID environment, else, no.

Spreadsheets are not that accurate.