Stat Weights mentioned on Hunting Party Podcast.....

Stat Weights mentioned on Hunting Party Podcast.....

Post 03 Feb 2011 22:39

Avatar Sosul
 
Posts: 12
This is directed towards Kruf. I enjoyed the Hunting Party this past week where you were the special guest. On that podcast you mentioned that agi counted ~2 dps gain where as mastery was like 1.2 or something along those lines. Would you share all your stat breakdown numbers with us? I suspect many people would find them helpful if they were using a mod such as Pawn.

Re: Stat Weights mentioned on Hunting Party Podcast.....

Post 04 Feb 2011 13:23

Avatar Kruf
 
Posts: 473
Here's some rough statvalues for a pure standstill singletarget "Patchwerk-style" fight:

Code: Select all
                     Agi       AP        Hit       Crit      Haste     Mastery   Wdps 
Scale Factors  3,4086  1,0863  2,2759  0,9464  0,5135   0,8643  5,1995
Normalized     1,0000  0,3187  0,6677  0,2776  0,1507   0,2536  1,5254
Scale Deltas   300       300       -300     300       300        300      100

Re: Stat Weights mentioned on Hunting Party Podcast.....

Post 07 Feb 2011 14:37

Avatar lordkaladar
 
Posts: 5
Location: Texas
I'm not trying to nit-pick -- is that -300 for AP a typo, though? Just curious how/why that would be if it is fact correct.

Thanks for that info, by the way. I'm still in a gearing-up mode and am constantly unsure which of the secondary stats to lean towards.

You're damned if you don't and damned if you do.

Re: Stat Weights mentioned on Hunting Party Podcast.....

Post 07 Feb 2011 15:16

Avatar Kruf
 
Posts: 473
lordkaladar wrote:I'm not trying to nit-pick -- is that -300 for AP a typo, though? Just curious how/why that would be if it is fact correct.


It's for hit. Since generally everyone is hitcapped the value of hit is calculated with a negative delta.

Re: Stat Weights mentioned on Hunting Party Podcast.....

Post 07 Feb 2011 16:43

Avatar lordkaladar
 
Posts: 5
Location: Texas
Kruf wrote:It's for hit. Since generally everyone is hitcapped the value of hit is calculated with a negative delta.


OK. That makes sense, of course.

My brain barfed on the column sorting. It's a Monday, what can I say :/

You're damned if you don't and damned if you do.